Ships table | Type | Hull | Guns | Crew | Speed | Transport* | Commander* | Buildtime* | Cost | Strength* | | Proa | 1000 | 2 | 10 | 795 | no | Sea Lieutenant | 1 | 4000 | 0.26 | | Cutter | 750 | 4 | 8 | 900 | no | Sea Lieutenant | 1 | 4000 | 0.37 | | Transport | 1500 | 10 | 4 | 465 | yes | Sea Lieutenant | 3 | 15000 | 0.99 | | Schooner | 1200 | 6 | 10 | 900 | no | Sea Lieutenant | 1 | 10000 | 1 | | Merchant | 2300 | 6 | 5 | 450 | no | Midshipman | 1 | 30000 | 1.01 | | Galley | 900 | 8 | 16 | 750 | no | Sea Lieutenant | 1 | 20000 | 1.17 | | Clipper | 1100 | 8 | 10 | 1275 | no | Sea Lieutenant | 2 | 20000 | 1.43 | | Brig | 2500 | 14 | 16 | 750 | no | Commander | 3 | 40000 | 5.67 | | Sloop of War | 2500 | 18 | 24 | 675 | no | Commander | 5 | 140000 | 8.52 | | War Junk | 2600 | 16 | 20 | 1050 | no | Commander | 6 | 120000 | 8.76 | | Barque | 3200 | 18 | 25 | 705 | no | Commander | 8 | 150000 | 11.35 | | Xebec | 2500 | 24 | 22 | 825 | no | Commander | 8 | 240000 | 11.89 | | Corvette | 3500 | 20 | 22 | 630 | no | Commander | 8 | 200000 | 12.32 | | Frigate | 6000 | 32 | 35 | 540 | no | Jr Post Captain | 16 | 500000 | 39.91 | | War Galleon | 8000 | 32 | 40 | 465 | yes | Commander | 18 | 600000 | 53.45 | | Ship of the Line | 10000 | 64 | 70 | 480 | no | Post Captain | 36 | 2500000 | 179.11 | | Turtle Ship | 13000 | 50 | 63 | 525 | no | Jr Post Captain | 34 | 2500000 | 179.14 | | Fortress | 14000 | 100 | 120 | 0 | no | | 8 | 400000 | 213 | | Battleship | 14000 | 90 | 94 | 435 | no | Sr Post Captain | 72 | 18000000 | 392.45 | *Transports can carry 1 army officer and the people in his army. *The ship must have a captain of at least this rank, it can further have up to 2 Mids/Lts *Buildtime is the number of ticks required to build this ship. *Strength relative to a schooner. *Battleships,Ships of the Line,Frigates,Corvettes,Sloops of War,Brigs,Schooners and Cutters can be build by all countriesCountry Ships table | name | Crew Bonus | Ships | | Angola | +5 | Sloop of War (20), Frigate (38) | | Arabia | -3 | Galley (8), Xebec (24) | | Argentina | 0 | Barque (18), Clipper (8) | | Australia | +5 | Sloop of War (20), Frigate (38) | | Brazil | 0 | Xebec (24), Clipper (8) | | Britain | +8 | Frigate (38), Ship of the Line (74) | | British Africa | +5 | Sloop of War (20), Ship of the Line (74) | | Canada | 0 | Ship of the Line (74), Clipper (8) | | Caribbeans | +5 | Clipper (8), Barque (18) | | China | 0 | War Junk (16), Proa (2) | | France | 0 | Ship of the Line (74), Transport (12) | | French Africa | 0 | Ship of the Line (60), Frigate (38) | | Guatemala | 0 | War Junk (14), Proa (2) | | Holland | +8 | Ship of the Line (74), Clipper (8) | | India | 0 | War Junk (16), Clipper (8) | | Japan | +5 | War Junk (14), Turtle Ship (50) | | Korea | +5 | Turtle Ship (56), Proa (2) | | Malagasy | +5 | War Junk (14), Galley (8) | | Ottoman Empire | -3 | Xebec (24), Galley (8) | | Peru | 0 | Transport (12), Sloop of War (20) | | Philippines | +3 | War Junk (16), Proa (2) | | Portugal | +5 | War Galleon (40), Frigate (44) | | Prussia | -3 | Transport (12), Sloop of War (20) | | Russia | 0 | Ship of the Line (60), Transport (12) | | South Africa | +3 | Ship of the Line (60), Frigate (38) | | Spain | -3 | War Galleon (40), Ship of the Line (80) | | Sweden | +5 | Xebec (24), Ship of the Line (60) | | Thailand | 0 | War Junk (16), Proa (2) | | Tripolitania | 0 | Ship of the Line (60), Galley (8) | | United States | +5 | Frigate (44), Clipper (8) | | Uruguay | 0 | War Galleon (40), Clipper (8) |
Crew types table | Type | HP | Strength | Ranged | Wage | Description | | Carpenter | 200 | 10 | 0 | 30 | Carpenters can repair ships at sea. Once per tick they can do repairings, even at sea. The higher their skill, the more damage they repair. A ship can only be repaired by 1 carpenter. | | Gun Crew | 200 | 10 | 0 | 20 | Gun Crews fire your guns. 1 Gun Crew can handle 2 guns, so you need about 1 per 2 guns on your ship. | | Marines | 230 | 30 | 30 | 20 | Marines are strong in boarding fights. They don't have any other special purpose. | | Officer | 250 | 12 | 5 | 80 | You can hire additional officers for your ships. Having them on board decreases the chance that you will lose a battle because of no commanders. | | Post Captain | 300 | 15 | 15 | 200 | You can hire post-captains to be the captain on ships you own. | | Sailmaker | 200 | 10 | 0 | 30 | Sailmakers repair your ships sails. They can repair them once per tick. A ship can only be repaired by 1 clothmaker at a time. | | Sailors | 200 | 10 | 10 | 20 | The more Sailors you have the more likely it is that your ship will manage to complete it's manoeuvre in a battle. This also depends on the enemy sailors and the speed of both ships. | | Surgeon | 200 | 5 | 0 | 40 | Surgeons attend to the wounded after battles, being able to heal a number of them once every tick. The higher their skill, the more people they can heal and the more HP points they gain. |
Rank table | rank | wage | Prom-XP | | Midshipman | 400 | 100 | | Sea Lieutenant | 800 | 300 | | Commander | 1800 | 1000 | | Jr Post Captain | 2500 | 2500 | | Post Captain | 3400 | 10000 | | Sr Post Captain | 4200 | -- | | Commodore | 4200 | -- | | Rear Admiral | 5000 | -- | | Vice Admiral | 5500 | -- | | Admiral | 6000 | -- | | Admiral of the Fleet | 7000 | -- |
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